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Summary of TaleCraft
Numbers and Figures:
- 160: Initial types of alchemist cards
- 5: Tiers of alchemist cards (stone, iron, silver, gold, philosopher’s stone)
- 4: Main elements (Air, Water, Earth, Fire)
- 10,000: Units of Alchemist’s Chest sold weekly
- 200: Maximum purchase right for Alchemist’s Chest
- 10 $CRAFT + 0.1 AVAX: Fee for purchasing Alchemist’s Chest
- 2500: Units of each main element in Alchemist’s Chest (Water, Fire, Earth, Air)
- 1 $
About TaleCraft: Where Imagination Meets Blockchain Innovation
TaleCraft is an immersive Gaming NFT project built on Avalanche, where players can craft unique NFTs by combining four elemental cards. These rare digital assets can be sold on the marketplace, fostering a thriving ecosystem. The four primary elements are randomly distributed through Alchemist Chests, which are sold on a weekly basis, thereby ensuring the scarcity of these coveted cards. This inherent deflationary mechanism adds an extra layer of excitement to the game. As players craft new cards, the used components are permanently removed from circulation, further amplifying the rarity of these digital treasures.
TaleCraft is a pioneering Gaming NFT Metaverse project on the Avalanche, featuring its official token, the Philosopher’s Stone ($CRAFT), alongside a robust Crafting System, Competitive Marketing System, Alchemist Chest Weekly Burn & Reward System, Liquidity System, Limited Supply Calculator, Guideline, Special Marketplace, Artist Package, Platform Crafter Pool, and more.
The Alchemist card collection comprises an initial 160 unique types, categorized into five distinct tiers: Stone, Iron, Silver, Gold, and the esteemed Philosopher’s Stone. The tier assignment is determined by the complexity and rarity of the card’s creation process. Notably, only four cards, representing the four primary elements, will be accessible on a weekly basis, while the remaining cards can be crafted by users.
In the Alchemist’s Chest system, a weekly sale of four primary elements takes place. These elements – Air, Water, Earth, and Fire – are the essential components required to mint cards in TaleCraft. Every week, 10,000 units of these elements are made available for purchase, with a maximum individual allocation of 200 chests. The Alchemist’s Chest can be acquired using 10 $CRAFT, accompanied by a 0.1 AVAX fee. This system operates on a First Come-First Serve (FCFS) basis, with a randomized structure that yields one of the four primary elements. The 10,000 chests are divided equally, with 2,500 containing Water, 2,500 containing Fire, 2,500 containing Earth, and 2,500 containing Air.
In the TaleCraft ecosystem, a burn mechanism is integrated into the Crafting System. To initiate the crafting process, two primary cards are placed on the crafting table, where they are exchanged for a new card, accompanied by a requisite craft fee, which starts at a minimum of 1 $CRAFT per craft. As a result of this process, a novel card is minted. The two cards utilized for crafting are subsequently sent to a burn address. The duration and fees associated with each craft vary depending on the tier of the card in question. Notably, users have the flexibility to execute multiple crafts concurrently.